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Steam Store Page Checklist

Every asset Valve requires, in a checklist that remembers where you got to. Then step two: enter your screenshot, trailer and description numbers and see exactly where they sit against 405 real Steam store pages we analysed.

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Capsule Images

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Screenshots

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Trailer

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Description

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Tags

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Technical

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Pre-Launch

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Step 2: Benchmark Your Page Against 405 Real Ones

The checklist tells you what to have. This tells you what everyone else actually shipped. Enter your four numbers and we will place each one inside the matching cohort of 405 Steam store pages (225 coming soon, 180 released) we analysed between February and July 2026.

Count every image in the gallery.

Every video, not just the primary trailer.

The blurb next to the header capsule. Steam caps it at 300.

The About This Game body, BBCode markup included.

What Belongs on a Steam Store Page

A Steam store page will not pass review until nine image assets, five screenshots, both descriptions and the content survey are in place. Everything else -- trailer, tags, system requirements, languages, Steam Deck status -- is technically optional to Valve and effectively mandatory to players. The checklist above walks the whole set in the order most developers build it.

Two things trip up first-time submissions more than anything else. Capsule art is uploaded at double the size it displays at, so a header capsule that looks fine at 920 x 430 in Photoshop can be unreadable at the 460 x 215 it actually renders at, and worse at the 120 x 45 the small capsule shrinks to in some widgets. And Steam rejects screenshots that are not real gameplay: concept art, pre-rendered cinematics, and marketing mockups all come back. Each rejection cycle costs three to five business days, so it is worth being pedantic before you submit rather than after.

For the full spec on every asset, with the notes on what Valve actually checks, see our Steam page asset requirements reference. For the design side of capsules and screenshots, the capsule design guide and screenshot guide go deeper.

Valve's Asset Requirements at a Glance

AssetSpecStatus
Header capsule920 x 430 px (displays at 460 x 215)Required
Small capsule462 x 174 px (displays as small as 120 x 45)Required
Main capsule1232 x 706 px (displays at 616 x 353)Required
Vertical capsule748 x 896 pxRequired
Library capsule600 x 900 pxRequired
Library hero3840 x 1240 pxRequired
Library logoTransparent PNG, up to 1280 x 720 pxRequired
Community icon32 x 32 pxRequired
Client iconICO file with 16 x 16 and 32 x 32Required
ScreenshotsAt least 5, minimum 1920 x 1080 px, 16:9Required
Short descriptionUp to 300 charactersRequired
Detailed descriptionAbout This Game body, BBCode markupRequired
Trailer1080p minimum, 60-90 seconds works bestStrongly recommended
Page background1438 x 810 pxOptional

Upload capsules at the sizes above, not at display size, and never upscale from a smaller source. Every capsule that carries your title has to stay legible at its smallest placement. Drop your files into the capsule validator to check dimensions before you submit.

What 405 Real Steam Pages Actually Ship

Checklists tell you the floor. Our own corpus tells you the distribution. Between 10 February and 30 July 2026 we analysed 405 Steam store pages, and the raw counts -- screenshots, videos, and the two description lengths -- are the part of that data that holds up cleanly. The corpus is majority pre-launch: 225 coming-soon pages against 180 released ones. That skew matters for every number below, which is why the tool matches you to a cohort before it compares anything.

2.39 vs 1.20
Average videos on released pages vs coming-soon pages
24.7%
Of all pages carry only 5-6 screenshots
4,404
Median detailed description, in characters

The pre-launch trailer gap

Released pages average 2.39 videos; coming-soon pages average 1.20. The difference is +1.20 videos, with a 95% confidence interval of +0.86 to +1.57, so it is not noise. 81.8% of coming-soon pages have one video or none, against 49.4% of released pages. Pages accumulate video after launch -- update trailers, gameplay cuts, accolades -- which is exactly the wrong order if the point of a coming-soon page is to collect wishlists.

A quarter of pages sit at Steam's screenshot floor

24.7% of all pages carry only 5-6 screenshots, and 14.6% carry exactly 5 -- the minimum Steam accepts. Coming-soon pages do it more: 31.6% versus 16.1% of released pages, a gap of +15.4 percentage points (CI +7.2 to +23.4). Hitting the minimum is a decision, and it is worth making it on purpose rather than because five was what you had ready the day you submitted.

Descriptions: one distribution, one myth

The median page runs a 4,404-character detailed description, with the 10th percentile at 1,850 characters and the 90th at 7,801. Short descriptions average 224.5 of the 300 characters Steam allows. That last number gets misread constantly, so to be explicit: in our data, short-description length does not predict a better page. Pages using 250+ characters are indistinguishable from pages using fewer, and the null replicates across two independent halves of the corpus. Use the space if you have something to say. Do not pad to 300 because a checklist told you to.

What These Percentiles Are Not

A percentile here answers one question: how many of the pages we analysed carry fewer than your number. That is all. It is not a score, and it is not a ranking factor. Steam does not rank, sort, or surface your page based on how many screenshots you uploaded, how many videos sit in your gallery, or how long your About This Game section runs. Discovery on Steam runs on tags, wishlists, sales velocity and player behaviour, not on asset counts.

What a percentile is useful for is noticing where you are unusual. Sitting at the bottom of your cohort on videos while your competitors ship three is a fact worth knowing before launch week. Sitting at the top on screenshots is not a win by itself. Neither number is a target to chase; both are context for a decision you make about your own page.

We only benchmark the four raw facts Steam itself records, because those are the numbers our instrument cannot distort. We deliberately do not publish our own rubric scores as a benchmark: the analyzer changed three times during the collection window, so a score from February and a score from July are not the same measurement. Every percentile you see carries the cohort it came from and the number of pages behind it.

Frequently Asked Questions

What do you need for a Steam store page?

Valve requires nine image assets (header, small, main and vertical capsules, library capsule, library hero, library logo, community icon and client icon), at least 5 screenshots at 1920 x 1080 or better, a short description of up to 300 characters, a detailed About This Game section, and a completed content survey. A trailer, tags, system requirements, supported languages and Steam Deck compatibility are not required for approval but are expected by players.

How many screenshots does a Steam store page need?

Steam requires a minimum of 5 screenshots and 8 to 10 is the usual recommendation. Across the 405 pages we analysed the median page carries 9, but 24.7% carry only 5 or 6 and 14.6% carry exactly 5. Coming-soon pages sit at the minimum far more often than released ones: 31.6% versus 16.1%.

Do you need a trailer to publish a Steam page?

No. A trailer is not required for store page approval, but 81.8% of the coming-soon pages we analysed have one video or none, against 49.4% of released pages. Released pages average 2.39 videos while coming-soon pages average 1.20, a difference of 1.20 videos with a 95% confidence interval of 0.86 to 1.57. Most developers add video after launch, which is the opposite of when a wishlist campaign needs it.

How long should a Steam short description be?

Steam allows up to 300 characters and the pages we analysed use 224.5 on average. Length is not the lever: in our corpus, short descriptions of 250 characters or more are indistinguishable from shorter ones, and that null replicates across two independent halves of the data. Write to the hook, not to the character limit.

How long should a Steam detailed description be?

The median page in our corpus runs 4,404 characters in the About This Game section, with the 10th percentile at 1,850 characters and the 90th at 7,801. That is a distribution, not a target. A longer description is not automatically a better one, and length mostly tracks how much work went into the page as a whole.

Does Steam rank pages by screenshot or description count?

No. Steam does not rank, sort or surface your store page based on how many screenshots or videos you upload or how long your description is. The percentiles in this tool are descriptive: they tell you how many of the pages we analysed carry fewer than your number, so you can see where you are unusual. They are not a score and not a ranking signal.

Related Resources

Data note: benchmark figures come from 405 Steam store pages analysed by Steam Page Analyzer between 10 February and 30 July 2026 (225 coming soon, 180 released). Only raw Steam facts are benchmarked. Issue-theme prevalence is reported as a range across two versions of our issue generator and is never averaged. This tool is not affiliated with Valve Corporation.