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Or open a real check:ELDEN RINGKillsquad
“They're actually much needed suggestions instead of me guessing.”
myradann, developer of Politiks · 1,240 Steam pages checked so far

Killsquad, as a shopper sees it

55 / 100 · Fair

Killsquad header capsule
Killsquad small capsule at real sizeIn a wishlist · 231 × 87, real size
Killsquad screenshot 1Killsquad screenshot 2

Short description:

Hack and slash? Check. Twin-stick-shooter? Check. 4 player coop to slay hordes of aliens & bosses with your friends? Check.

  1. 1Small capsule logo-only composition fails at thumbnail scale
  2. 2First screenshot is visually chaotic and hard to parse
  3. 4Character lineup reads as generic fantasy/sci-fi mashup
  4. 5Short description leads with a gimmicky checklist instead of a hook
A real check from July 30, 2026. Problem 3 is further down the page, in the long description. Open the whole report

What you get free

From the Killsquad check. Novarama is not affiliated with us.

Fix this first · Capsule+10 pts

Small capsule logo-only composition fails at thumbnail scale

Killsquad small capsule at real size

What we saw:

Small capsule 231x87 thumbnail: dark red/brown background, 'KILLSQUAD' text dominates, characters are murky and hard to distinguish at small size

Why it matters:

At 231x87 (thumbnail size in wishlists/browse pages), the small capsule is dominated by the word ‘KILLSQUAD’ logo and a blurry dark-red character collage behind it. There is no readable action, no color-coded enemy vs. hero distinction, and the dark reddish-brown palette blends into Steam’s dark theme.

The fix:

Simplify the small capsule (upload at 462x174) to a high-contrast single silhouette (one hero mid-action) against a bold, saturated background (electric blue, purple, or orange) so it pops in a scrolling list. Reduce logo size, let the character art carry the read.

10 issues need attention. Fixing the capsule and the screenshots would lift this score the most: an estimated 19 points.

Every problem is named

  1. 1Small capsule logo-only composition fails at thumbnail scaleFix shown
  2. 2First screenshot is visually chaotic and hard to parse+9
  3. 3Detailed description opens with Discord/Novarama links instead of game content+7
  4. 4Character lineup reads as generic fantasy/sci-fi mashup+8
  5. 5Short description leads with a gimmicky checklist instead of a hook+6
  6. 6And 5 more, from menu screenshots to two tag problems+18

The fixes for 2 to 10 come with the full report. Open the whole Killsquad report

Where Steam pages usually go wrong

The worst problem on each of 872 pages we checked, July 27 to October 13, 2026

Screenshots41%Can a shopper read the first one in a second? Do menus take slots that should show play?
Capsule26%Can the logo and the kind of game be read at 231 × 87, the size a wishlist shows?
Tags19%Do the tags promise the game the page actually shows?
Description14%Does the first line say what the game is, before the lore and the links?

The worst problem is a page's first critical issue, or its first issue when none is critical. Latest check per game, under the scoring rules in use since July 27, 2026.

From developers who fixed their page

“It helped me notice that my screenshots were all very dark, a quick fix with a big effect.”
GameDev Dragon, developer of Escape Floor Zero
“I did all the suggested stuff, even the short description. They're actually much needed suggestions instead of me guessing.”
myradann, developer of Politiks

Check free. Get every fix for $29.

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Every fix for your game

  1. 1Every fix, ranked. All the problems, each with what we saw and what to change, in the order that helps most.
  2. 2New text, ready to paste. Short description, tags to add and drop, and a screenshot order.
  3. 3Your page next to games like yours. Screenshots, trailers, tags and description length side by side.
  4. 4Two re-checks. Check again after you edit and see the score move.

Also included: a PDF for your artist, and a walkthrough of what a shopper sees.

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The 5-Point Promise: make the fixes and re-run your page (2 re-runs included). If your overall score hasn't gone up 5 points, reply to your receipt inside 30 days for a full refund. Any other reason works too: no questions asked.

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Source: Steamworks, Steam Next Fest

Before you paste your link

Do you need my Steam login?
No. We read your public store page, the same one a shopper sees. We never ask for your Steam password or for Steamworks access.
How does the check work?
An AI model reads your public store page against a fixed checklist. Image sizes, character counts and tag slots are measured, not guessed. Every problem comes with what we saw on your page, so you can judge it yourself.
My game isn't out yet. Can I check it?
Yes. Coming Soon, Early Access and released pages all work, and most of the developers who buy a full report have not launched yet. The page only has to be public.
Will a higher score get me more wishlists?
The score measures how clearly your page sells the game. We can't see your traffic, so watch your wishlists in Steamworks after you change the page.
What if the fixes don't help?
The 5-Point Promise: make the fixes and re-run your page (2 re-runs included). If your overall score hasn't gone up 5 points, reply to your receipt inside 30 days for a full refund. Any other reason works too: no questions asked.