SteamSpy is not dead, but it is half-alive: the site loads, the free API still answers, and the owner ranges still update, while the playtime fields return literal zeros and the site’s own counters read “Profiles queried in the last 3 days: 0”. If you used SteamSpy for a rough ownership band you can keep using it. If you used it for playtime, review scores, or anything you plan to put in a pitch deck, you need a different tool.
This post compares seven replacements on what they actually measure, what they cost, and which ones still hand you data without a login. We checked every claim against the vendors’ own pages on 26 July 2026 and say so where a page would not load. One of the seven is our own free calculator, and we will be blunt about where it loses.
Is SteamSpy still working in 2026?
Partly. Here is what we found when we checked steamspy.com and its API directly on 26 July 2026.
The site returns HTTP 200 and the front page still lists trending games with owner bands. Under those tables, the “Steam Stats” panel reads:
- “Average games per user: NAN”
- “Profiles queried in the last 3 days: 0”
- “Games in the database: 0”
- “Countries in the database: 254”
The footer says “Copyright 2015-2021 Sergey Galyonkin”. Several detail views now say “Login required. Please register or log in to see this information.”
The free API at steamspy.com/api.php is genuinely alive and needs no key. We pulled five games and got current review counts, prices, tags, concurrent players and owner bands back in one request each. But every playtime field came back zero:
| Game | Owner band returned | Reviews (pos + neg) | average_forever | median_forever |
|---|---|---|---|---|
| Stardew Valley | 20,000,000 .. 50,000,000 | 872,384 + 13,811 | 0 | 0 |
| Terraria | 20,000,000 .. 50,000,000 | 1,373,979 + 35,494 | 0 | 0 |
| Hades | 5,000,000 .. 10,000,000 | 274,829 + 4,912 | 0 | 0 |
| Vampire Survivors | 5,000,000 .. 10,000,000 | 246,479 + 3,855 | 0 | 0 |
| Balatro | 2,000,000 .. 5,000,000 | 150,524 + 3,042 | 0 | 0 |
Source: steamspy.com/api.php, request=appdetails, pulled 26 July 2026. The userscore and score_rank fields were also empty for all five.
SteamSpy’s own about page has always been honest about the limits: it “extrapolates data from limited number of user profiles and thus isn’t 100% correct”, it warns “I wouldn’t trust any number below 30,000”, and it defines owners loosely, as games “bought in bundles, received through promotions or as a gift and so on”. The site header still calls itself “your one stop source of speculative data for games related forum posts, holywars and business plans”. That was a joke in 2016. In 2026 it is closer to a spec.
What are you actually replacing?
SteamSpy did five different jobs, and no single tool has picked up all five. Work out which one you need before you compare anything:
- A rough ownership number for a game you do not own. Still works, as a wide band.
- Playtime, median and average. Returns zero. Fully broken.
- A free API with no key, for batch pulls across many app IDs. Still works, and this is the thing hardest to replace.
- Genre and tag aggregates across the catalogue. Partly works, partly behind a login.
- A number you can cite to a publisher or investor. This was never SteamSpy’s strength and it is not now.
Most “SteamSpy alternative” lists compare tools as if they were interchangeable. They are not. The right answer for job 3 is a different product from the right answer for job 5.
The seven alternatives at a glance
| Tool | Sales or owner estimates | Free access | Published price | API |
|---|---|---|---|---|
| SteamDB | No, by policy | Everything | Free | No public API |
| Gamalytic | Yes, per game | Free tier | $25/mo Starter, $75/mo Pro | Yes, 2,500 req/day on Starter |
| Video Game Insights (Sensor Tower) | Yes, per game | Public game pages | None published now | Yes, on business tier |
| GG Insights | Yes, per game | Free tier, no card | $0 free, $64.35 lifetime member | Not advertised |
| PlayTracker Insight | Yes, playerbase | Limited free | Patreon-gated | Not advertised |
| GameDiscoverCo Plus | Hype and revenue prediction | Free newsletter tier | On its subscribe page | No |
| Steam Page Analyzer | Yes, from reviews | Everything | Free | No |
A comparison table is the least useful part of this page, so treat it as an index rather than an answer. The sections below explain when each column actually matters.
Which free tool replaces SteamSpy’s owner estimates?
Two, and they work differently.
SteamDB is the one most people land on, and it is worth being precise about what it does. SteamDB publishes exact concurrent player counts, full price history in every regional currency, follower history, tag changes and depot patch history, all free. It publishes no owner or sales estimate at all. Its FAQ says the concurrent player count “comes directly from the Steam API, there is no double counting or guesstimations, the number is directly provided by Valve”, and it credits SteamSpy, PlayTracker, VG Insights and Gamalytic “for their game owners estimations”. SteamDB is a hobby project and, in its own words, “is not affiliated with Valve or Steam”.
So SteamDB is better than SteamSpy at everything except the one thing you came to SteamSpy for. If you want units out of SteamDB you do the arithmetic yourself, which we walk through in how to estimate Steam sales from SteamDB.
Our free revenue calculator does that arithmetic for you. Paste a Steam App ID or store URL and it pulls the game’s live review counts and price, applies a genre-adjusted reviews-to-sales multiplier from the 20x to 60x range, subtracts Steam’s tiered cut and an average regional discount, and returns units, gross and net revenue with a confidence rating and a genre percentile. It is free, needs no account, and is honest about being one method rather than a data source.
Where it loses to SteamSpy: it gives you one game at a time, has no API, and holds no historical archive. Where it beats it: SteamSpy’s band for Balatro on the day we checked was 2,000,000 to 5,000,000, a range 2.5 times wide. A point estimate with a stated error is easier to reason about than a band that wide.
Which paid tool should you buy if the number has to hold up?
Gamalytic is the closest thing to a modern SteamSpy with the estimates fixed. Its about page describes itself as “a hobby project of mine to help indie developers with market research and marketing” and lists its method openly: tracking Steam top seller rank, using concurrent players to size the playerbase, “an advanced version of the boxleiter method” with regression on release year, review score and playtimes, and calibration against “any publicly disclosed data of actual units sold”.
It is the only tool in this comparison that publishes an error study on itself: “77% of estimates were within 30% margin of error, while 98% were within 50% error margin”, with aggregate accuracy claimed at 99%. It also volunteers where it breaks, including smaller games, free-to-play titles and bundle revenue, and says plainly: “There may be bugs in our scraping or estimation algorithm, causing the estimates to be wildly off. Always sanity check any estimates.” That is the correct amount of self-doubt for an estimation product.
Pricing note, and read this one carefully: gamalytic.com was behind a bot check returning HTTP 429 to plain requests on 26 July 2026, so we could not read the live pricing page. The most recent archived copy of the vendor’s own pricing page, dated 16 December 2025, lists a Starter plan at $25/month and a Professional plan at $75/month, or $810/year, with a 30-day money-back guarantee, a free tier underneath, 2,500 API requests per day on Starter and full API access on Pro. Check the current page before you budget around it.
Video Game Insights is the deeper dataset and the harder purchase. It was acquired by Sensor Tower, and as of 26 July 2026 vginsights.com returns a 301 redirect to app.sensortower.com/vgi. Sensor Tower’s product page says VGI “covers over 140,000 PC and Console games” across “Steam, Xbox and Playstation”, with units sold, revenue, DAU, wishlists and reviews. It shows no prices at all, only Request Demo and Contact Sales. If cross-platform coverage matters to you, nothing else here competes. If a published price matters to you, this is now the wrong tool.
What replaces the free SteamSpy API?
This is the hardest gap to fill, and it is worth naming honestly: for a keyless, free, one-request-per-app endpoint that returns tags and an ownership band for any Steam game, SteamSpy is still the best option available, degraded fields and all. Nothing else in this list matches it on friction.
The realistic substitutes:
- Gamalytic’s API, included from the Starter tier at 2,500 requests per day per its archived pricing page. Paid, but documented and supported.
- VGI’s API, available on the business tier, which is quote-only.
- The official Steam Web API plus the storefront endpoints, free and keyless for public store data. It gives you price, tags, review counts and release dates, but no ownership estimate. You add the multiplier yourself, which is exactly what our revenue calculator does under the hood.
- GG Insights, a newer entrant whose free tier lets you download game release datasets covering 95,000-plus games with no credit card, and whose paid tier was listed at $64.35 as a one-time lifetime price when we checked on 26 July 2026. Bulk CSV rather than an API, and it is new enough that we have not validated its estimates against anything, so treat it as promising rather than proven.
What none of these tools can give you
Every product above is estimating from the outside. Two limits apply to all of them, and no amount of money removes either.
The first is definitional. Gamalytic’s glossary is the clearest statement of it we have found from any vendor: “Owners” is inflated by giveaways, bundles and free weekends; “Players” counts owners who launched the game at least once; “Copies sold” counts only direct Steam purchases and excludes key-activated units. Three plausible numbers for the same game, all correct, all different. When two tools disagree by 40%, check whether they are even measuring the same thing before you conclude one is wrong.
The second is that your own game’s real numbers are already free. Steamworks is described by Valve as “a free suite of tools available to any developer”, and it gives you store and platform traffic reporting, wishlist reporting, UTM analytics and event visibility stats for your own titles. No third-party estimate will ever beat it for your game. Third-party tools exist for the games you do not own.
And none of these tools tell you whether your store page converts the traffic it gets. That is a separate question, and the one our free page analyzer is built for: it grades a live Steam page’s capsule, screenshots, description and tags and returns a prioritised fix list.
Which SteamSpy alternative fits your job?
- You wanted an ownership ballpark, free, right now. Use our revenue calculator for a point estimate, and cross-check the SteamSpy band. If they disagree wildly, trust neither and dig further.
- You wanted exact platform facts. Use SteamDB. Player counts, price history and follower history are not estimates there.
- You wanted playtime. SteamSpy is broken for this. PlayTracker Insight advertises “machine-learning powered playerbase estimates” including median playtime, with the useful parts behind Patreon. Gamalytic’s Professional tier lists detailed playtime distribution.
- You wanted an API for batch work. Stay on SteamSpy while it lasts, and budget for Gamalytic’s Starter tier as the replacement.
- You are pitching a publisher or an investor. Buy Gamalytic or VGI, cite the source and the date, and state the error margin out loud. A cited estimate with a stated margin reads as competence. An uncited number reads as guesswork.
- You are tracking unreleased games. GameDiscoverCo Plus ranks unreleased and released Steam games by popularity and hype with a pre-release revenue predictor, per its about page. Its price is set on its Substack subscribe page and we could not read a current figure from a plain request, so check it there.
For the wider tool landscape beyond sales estimation, see our roundup of Steam page analysis tools, and for a head-to-head of the four best-known trackers, see SteamDB vs SteamSpy vs VG Insights vs Gamalytic.
Frequently asked questions
Is SteamSpy shut down?
No. As of 26 July 2026 steamspy.com loads, and its free API returns current review counts, prices, tags and owner bands. Its playtime and user-score fields return zero, its own front-page counters report zero profiles queried in the last three days and zero games in the database, and its footer copyright ends in 2021. Treat it as a working ownership-band lookup and nothing more.
What is the best free SteamSpy alternative?
There is no single one. SteamDB is the best free source of exact platform facts and publishes no estimates by policy. Our free revenue calculator is the fastest free route from a Steam App ID to a units and revenue estimate. GG Insights offers free bulk dataset downloads. Most developers end up using two of the three.
Why do SteamSpy and paid tools disagree about the same game?
Usually because they are counting different things. Owners includes bundles, gifts and free weekends. Copies sold counts only direct Steam purchases. Players counts people who launched the game. A 40% gap between two tools can be entirely definitional rather than an accuracy problem. Read each vendor’s glossary before you treat a gap as an error.
Do I need a paid Steam data tool at all?
If you are sizing a genre, comparing a handful of competitors, or sanity-checking a pitch, free tools plus the reviews multiplier will usually get you close enough. See our Boxleiter method explainer and the multiplier lookup table for the math. Paid tools earn their fee when you need revenue over time, wishlist estimates, country splits or console data, none of which you can derive from public review counts.