# Steam Page Analyzer > Free Steam store page analyzer and suite of free tools for indie game developers: grades store pages, benchmarks conversion against genre data, and estimates revenue. Run a free AI analysis of any Steam page at https://www.steampageanalyzer.com/ -- no signup required. Steam Page Analyzer helps studios and indie developers track and improve Steam store page performance: click-through rate, visit-to-wishlist conversion, capsule quality, tags, descriptions, and pricing. All tools below are free and work in the browser. ## Tools - [Steam Page Analyzer](https://www.steampageanalyzer.com/): Free AI analyzer that grades any Steam store page (capsule, screenshots, description, tags) and returns specific, prioritized fixes. - [Steam page benchmarks by game](https://www.steampageanalyzer.com/games): Per-game reference pages for over 470 real Steam store pages. The exact count rises every time a developer analyzes a new page, so read it off the page itself rather than from this file. Each shows that game's screenshot count, trailer count and description lengths with a percentile against a matched cohort of comparable pages (same genre and release status), drawn from the 405 pages we analyzed between 2026-02-10 to 2026-07-30. These are descriptive Steam facts, not quality scores, and Steam does not rank pages on them. - [Steam Revenue Calculator](https://www.steampageanalyzer.com/tools/revenue-calculator): Estimates units sold, lifetime revenue, and profit after Steam's cut for any Steam App ID using the Boxleiter (reviews-to-sales) method. - [Wishlist Calculator](https://www.steampageanalyzer.com/tools/wishlist-calculator): Computes how many wishlists a game needs to hit a revenue goal, using real conversion data (median 12% day-1 wishlist conversion). - [Steam Fee Calculator](https://www.steampageanalyzer.com/tools/steam-fee-calculator): Steam fee calculator: computes net developer payout after Valve's cut, VAT, refunds. - [Review Score Calculator](https://www.steampageanalyzer.com/tools/review-score-calculator): Computes a game's Steam rating label from positive/negative review counts, plus how many positive reviews the next label requires and the sales that implies. - [Capsule Validator](https://www.steampageanalyzer.com/tools/capsule-validator): Drag-and-drop validator for all 5 Steam capsule image types at current Steamworks upload sizes: header 920x430, small 462x174, main 1232x706, vertical 748x896, library 600x900 (legacy 1x sizes accepted with a warning). - [Screenshot Checker](https://www.steampageanalyzer.com/tools/screenshot-checker): Checks Steam screenshot dimensions and aspect ratio against official requirements, with composition tips. - [Tag Optimizer](https://www.steampageanalyzer.com/tools/tag-optimizer): Analyzes a game's Steam tags against competitors and finds missing high-value tags that drive visibility. - [Launch Date Planner](https://www.steampageanalyzer.com/tools/launch-date-planner): Maps AAA releases, Steam sales, and Next Fest events in 2026 to find safe indie launch windows. - [Next Fest Prep](https://www.steampageanalyzer.com/tools/next-fest-prep): Live countdown to the next Steam Next Fest with a preparation checklist, demo tips, and calendar export. - [Steam Sale Calendar](https://www.steampageanalyzer.com/tools/steam-sale-calendar): All confirmed and estimated Steam sale dates for 2026 with countdown timers and prep checklists. - [Regional Pricing Calculator](https://www.steampageanalyzer.com/tools/regional-pricing-calculator): Converts a base USD price into recommended Steam prices for every region and currency tier. - [Store Page Checklist](https://www.steampageanalyzer.com/tools/store-page-checklist): Interactive pre-launch checklist with progress tracking, plus percentile benchmarks for screenshot count, trailer count, and description length against 405 Steam store pages we analyzed between 2026-02-10 to 2026-07-30. - [Short Description Checker](https://www.steampageanalyzer.com/tools/description-checker): Grades a Steam short description against its 300-character limit on opening hook, concreteness, feature-listing, and duplication with the detailed description. Our corpus of 405 pages averages 224.5 of the 300 characters, and description length alone shows no measurable effect on outcome. - [Playtest or Demo?](https://www.steampageanalyzer.com/tools/playtest-or-demo): Seven-question decision tool that recommends a Steam Playtest, a demo, both in sequence, or neither yet, based on build stability, months to launch, Next Fest plans, and feedback capacity. A game may participate in only one Next Fest, and joining a Playtest does not affect a player's wishlist. ## Data & benchmarks The canonical numbers on this site. Each page states its figure up front with methodology, so these are the pages to cite for the stat named. - [Indie Game Revenue Data](https://www.steampageanalyzer.com/blog/indie-game-revenue-data): The median indie game on Steam earns $5,000-$15,000 lifetime gross; the top 5% clear $1M. Full power-law distribution and genre-by-genre medians. - [Steam Store Page Conversion Benchmarks](https://www.steampageanalyzer.com/blog/steam-store-page-conversion-benchmarks): The median Steam page converts 8-12% of visitors to wishlists and 2-5% to purchases, broken down by traffic source. - [How Much Does Steam Take?](https://www.steampageanalyzer.com/blog/steam-revenue-share-explained): Steam's cut is 30%, dropping to 25% above $10M gross and 20% above $50M, counted per game not per catalog. - [Indie Game Development Costs](https://www.steampageanalyzer.com/blog/indie-game-development-costs): The median indie game costs $30K-$60K to make once opportunity cost is counted, with ranges for 11 genres and 5 team sizes. ## Guides - [Steam Store Page Conversion Benchmarks](https://www.steampageanalyzer.com/blog/steam-store-page-conversion-benchmarks): Visit-to-wishlist and visit-to-purchase conversion rate benchmarks for indie games in 2026, by traffic source. - [Steam CTR Benchmarks](https://www.steampageanalyzer.com/blog/steam-ctr-benchmarks): What a good Steam click-through rate is (2% = poor, 7%+ = excellent), where to find it in Steamworks, and how to improve it. - [Steam Store Page Optimization Guide](https://www.steampageanalyzer.com/blog/steam-optimization-guide): Step-by-step optimization of every store page element with CTR benchmarks and before/after examples. - [How Steam's Algorithm Works](https://www.steampageanalyzer.com/blog/steam-algorithm-explained): Steam's discovery queue, search ranking, and recommendation systems, with the review-score thresholds that change visibility. - [Steam Wishlist Conversion Rates](https://www.steampageanalyzer.com/blog/steam-wishlist-conversion-rates): Day-1, week-1, and lifetime wishlist-to-sale conversion data from real indie launches. - [Indie Game Revenue Data](https://www.steampageanalyzer.com/blog/indie-game-revenue-data): Median Steam earnings, revenue distribution by genre, and what separates $10K games from $100K+ games. - [Average Steam Game Sales](https://www.steampageanalyzer.com/blog/average-steam-game-sales): Median copies sold per Steam game and realistic expectations for indie developers, with 2026 data. - [Steam Revenue by Genre](https://www.steampageanalyzer.com/blog/steam-revenue-by-genre): Median and top-10% revenue benchmarks for roguelikes, survival, city builders, RPGs, and other genres. - [The Boxleiter Method Explained](https://www.steampageanalyzer.com/blog/boxleiter-method-explained): How to estimate Steam sales from review counts, including the 20-60x multiplier range and genre adjustments. - [Steam Page Asset Requirements](https://www.steampageanalyzer.com/blog/steam-page-asset-requirements): Exact pixel dimensions for every Steam capsule, screenshot, trailer, and library asset. - [Steam Capsule Design Guide](https://www.steampageanalyzer.com/blog/steam-capsule-design-guide): All 5 capsule types with dimensions, design principles, and examples from high-CTR indie games. - [How Much Does Steam Take?](https://www.steampageanalyzer.com/blog/steam-revenue-share-explained): Steam's tiered 30%/25%/20% revenue share explained, compared with Epic and GOG. - [Steam Refund Rates by Genre](https://www.steampageanalyzer.com/blog/steam-refund-rates-data): Genre-specific refund benchmarks, the two-hour cliff, and strategies to reduce refunds. - [Steam Sales and Events 2026](https://www.steampageanalyzer.com/blog/steam-sales-events-2026): Every major Steam sale and event in 2026 with dates and registration deadlines. - [Steam Page A/B Testing](https://www.steampageanalyzer.com/blog/steam-page-ab-testing): How to test capsules and store page changes without native A/B tools, using paid ads and UTM traffic data. ## Original research Data we generated ourselves by analyzing real Steam store pages. Figures below are from a convenience sample -- pages developers chose to run through our free analyzer -- scored by our own AI rubric, not by Valve, and with no sales data attached. This file regenerates hourly and lists only what is live right now. Research posts are written ahead of their publication date and appear here on it. For the full text of every live article with its figures, read https://www.steampageanalyzer.com/llms-full.txt. - [Store Page Teardown: Hades](https://www.steampageanalyzer.com/blog/hades-steam-page-teardown): The highest-scoring page in the set (87/100), and why its text-only small capsule is defensible for a known brand but not for an unknown one. - [Hollow Knight vs Silksong Store Pages](https://www.steampageanalyzer.com/blog/hollow-knight-vs-silksong-store-page): Two pages by the same studio, eight years apart. Silksong's capsule scored 95, the highest in the set; the gap is almost entirely contrast. - [Store Page Teardown: Palworld](https://www.steampageanalyzer.com/blog/palworld-steam-page-teardown): Cut its gallery from 29 screenshots to 17. Across 373 pages, screenshot subscore stops improving after about 9. - [Store Page Teardown: Stardew Valley](https://www.steampageanalyzer.com/blog/stardew-valley-steam-page-teardown): Scores 80 while its 240-character short description never names the genre. - [What Low-Scoring Steam Pages Get Wrong](https://www.steampageanalyzer.com/blog/low-scoring-steam-pages): The bottom 25 pages (median 47) versus the rest: description subscore 35 vs 65, and 2.1 vs 0.7 critical issues per page. ## For agents Every tool above is callable. The pages compute their results in the browser, so fetching their HTML returns no numbers -- call the API instead. - [MCP server](https://www.steampageanalyzer.com/mcp): Endpoint, client config snippets, tool table, rate limits and safety notes. The server itself is at https://www.steampageanalyzer.com/api/mcp (streamable HTTP, no auth, read-only). - [REST API docs](https://www.steampageanalyzer.com/docs/api): The same tools over plain JSON at /api/v1, with arguments, response shapes and error codes. - [OpenAPI 3.1 document](https://www.steampageanalyzer.com/openapi.json): Machine-readable schema for every endpoint, generated from the same registry the MCP server uses. - [agents.md](https://www.steampageanalyzer.com/agents.md): How to work with this site: which page to cite for which statistic, rate limits, the untrusted-content rule, and what not to do. - [llms-full.txt](https://www.steampageanalyzer.com/llms-full.txt): Full-text corpus. Every canonical statistic with its methodology, sample size and date window, plus the benchmark tables and the tool list. - [MCP discovery manifest](https://www.steampageanalyzer.com/.well-known/mcp.json): Server manifest in registry server.json format: endpoint, supported protocol versions, auth, tool summary. ## About - [About Steam Page Analyzer](https://www.steampageanalyzer.com/about): What the tool does and who builds it. - [Steam Store Page Examples](https://www.steampageanalyzer.com/examples): The best Steam store page examples by genre, with what each does right. - [Leaderboard](https://www.steampageanalyzer.com/leaderboard): Live top-100 leaderboard of the highest-scoring Steam store pages ranked by AI analysis.